My personal favorite (and longest) is the technological victory. An economic victory requires you to have 20,000 gold in your treasury and then build the World Bank. You can choose a cultural victory if you have enough Great Persons and build the United Nations. You can choose to take over all the other civilizations, thus winning in domination. There are four different ways to win the game. Unfortunately I couldn't keep it as a city, but it did give me the knowledge of several technologies (4 if I remember right) instantly. It is considered one of the 6 artifacts in the game. The one other notable thing I found when exploring was Atlantis. If you're playing as the Mongols, barbarian villages will always join you after you've beaten them, which will expand your city count very quickly. You can go clear out the barbarians to get them out of your way and possibly get gold or even convince them to join you. Once you encounter them, they'll probably tell you of a barbarian village nearby that has been harassing them. Unlike some of the older games, these villages are set from the onset as to what they give you, so you can't save the game and then reload to get something else if you don't like what they give you. They will give you things like a caravan, or perhaps share knowledge, or maybe even join your civilization. The first thing you'll probably run into is the friendly villages. There are several different things you'll encounter in your explorations, other than the other civilizations. At first, you'll probably want to just leave it balanced and let the computer control all that, at least until you know what you want. If you want, you can micromanage all your workers to have the city produce whatever you want. You can see what each square is producing from inside the city screen. Your city will use the terrain around it for production. There are several (8) types of terrain that you can build on. Granted, you won't have the building ability until you discover some technologies. Your city can only build one thing at a time, so you have to balance between building troops to explore the world and buildings to help your city grow. From here, it is your choice as to how to proceed. You'll probably want to test all of them out eventually, especially if you want all the achievements.Īfter you choose your nationality and difficulty level, you'll be started out in a random location with the rest of the board unknown. Each one has their own advantages, so it's really a matter of personal preference as to which one you play as. When you start a new game, you're given the choice of 16 different nations. In Civilization: Revolution, you are building your own empire from one city (possibly more if you choose a scenario). Granted, they could have been advising me in Mongolian or Egyptian or one of the other languages I didn't know, but since the Americans didn't speak English, I don't think that was the case. I'm not sure why that was done, but it's annoying to hear jibberish when you expect real words. You'll also notice that your advisors now speak some unintelligible language, so you just read everything they say. Now there's just generic background sounds and a jingle for special events. There used to be a wide variety of classical music for background music, and when events like "We Love the King Day" were triggered, you were treated with "Ode to Joy". The one thing I really miss from the older version is the background music. ![]() I'm pretty sure after watching some of them that the designers spent way too much time at the Cirque du Soleil. ![]() The entertainers that you get in your trophy room are very interesting in appearance. The wide range of military units all look detailed and well designed. Each of the different countries you can choose to lead has a different leader and they all look perfect for their culture. Some of the lines and scenes just weren't as smooth as they could have been, but it is still very pretty. However, I'll admit that it's not the most beautiful game I've ever seen for the Xbox 360. Even if you go back and look at the original, it was awesome for the time. The latest sequel, Civilization: Revolution, is the first one to finally branch out from the PC market and return to consoles since Civilization II from 1998.Ĭivilization has always had great graphics. Due to the popularity of it, there have been many sequels, spin-offs, and imitations since then. ![]() I would lose entire weeks in front of the computer trying to get my world exactly like I wanted. Even then it was a highly addictive and amazing game. Nearly two decades ago, the first Civilization game came out.
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